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Instructional
Technology
EDIT 600
Cognitive Foundations of Education
This course explores cognitive models of understanding, learning
and memory, with applications to instruction. Students will use
cognitive and neural net models to design learning environments,
and examine the effects of using various technologies on
cognition.
EDIT 605
Instructional Systems Design
Examines strategies, trends, issues and research findings related
to the design and development of standards-based instructional
systems and programs. Focuses on both behavioral and cognitive
strategies for instructional design including the theory and
research background related to each approach. Students will apply
these strategies in assessment of needs, analysis, design,
development, management and evaluation of an instructional system
or program. Requires development of an instructional program or
unit for a teaching or training application.
EDIT 606
Technology, Methods and Materials
Covers technology-enhanced instructional methods and curriculum
development. Students will create a unit plan consisting of a set
of lessons that integrate the use of technology in teaching and
learning. Also cover fundamentals of classroom
management.
EDIT 610
New Technologies for Learning 1
Covers creation of learning objects, including text, raster/vector
graphics, animations, slideshows, conferencing components, and
videos for instructional Webs. Use of digital image capture
equipment, including digital cameras, camcorders, and scanners.
Also covers basic HTML, PDF and OCR. Final project will be
integration of elements into an instructional Web.
EDIT 615
New Technologies for Learning 2
A continuation of New Technologies for Learning I, completing
coverage of learning objects and introducing their utilization in
the implementation of instructional systems. Students will complete
projects via integration of components using high-level authoring
systems and programming.
EDIT 620
Multimedia Curriculum Development
An introduction to multimedia authoring for classroom and/or
training applications using Flash and Hyperstudio. Students will
collaborate on the development of a graded sequence of laboratory
projects, and then produce a unique presentation suitable for use
in their instructional setting.
EDIT 625
Digital Video for Instruction
A practical introduction to digital video and its applications in
instruction. Topics include capture technologies, camera
techniques, non-linear editing, effects, sound engineering,
lighting, pre/post- production, and distribution.
EDIT 630
Networks and Distributed Learning Systems
Covers concepts, security, acceptable use, and applications of
client-server, peer-to-peer, and wireless networks in distributed
learning environments. Hands-on activities utilize standard network
operating system solutions.
EDIT 635
Computer-based Training and Assessment
A project-based introduction to the design and implementation of
computer-based training (CBT) modules using standard authoring
tools. Covers the five major categories of CBT applications;
tutorials, drills, simulations, instructional games, and tests.
Students will determine the goal of a lesson, design and flowchart
appropriate instruction, develop storyboard displays, program
(using Authorware), prepare supporting print materials, and
evaluate outcomes.
EDIT 640
Graphical User-Interface Design
A survey of proven strategies for improving the human computer
interface and usability in instructional systems. Topics include
usability testing, interface building tools, direct manipulation
and virtual environments, menu selection and form fill-in, command
and natural languages, interaction devices, response time and
delay, presentation style, window management strategies, help and
tutorial systems, and visualization.
EDIT 645
Intelligent Tutoring Systems
This course covers the utilization of intelligent tutoring systems
(ITS) in instruction. Topics include procedural and declarative
knowledge representations, learner domains, teacher strategies, and
implementations using current technologies.
EDIT 650
Internet Programming
An introduction to the creation of dynamic Web sites for
educational and training applications. Covers forms processing
using bots and CGI, Java/VB, scripts, ASP, multimedia using Flash
and animated GIFs, and dynamic HTML.
EDIT 655
Animation and Simulation for Instruction
Covers principles of computer animation and simulation for
instructional applications. Topics include 2D/3D foundations, model
creation and character design, special effects, logo animation,
scene design, motion study, and control.
EDIT 660
Computer-Mediated Communication
Explores contemporary issues in the field of computer-mediated
communication related to education and training. Topics include
cyberspace, new media, online journalism, e-books and e-publishing,
network/netplay, electronic paralanguage, persistent conversation,
virtual organizations, virtual reality, visualization, presence,
e-commerce, copyright/left, transcopyright, and emerging law on the
electronic frontier.
EDIT 665
Distance Learning
A survey of contemporary issues in distance learning. Topics
include foundations, definitions, history, theories, delivery
technologies, instructional design, best practices for instructors,
student perspectives and considerations, and research. Students
will conduct a graded series of 3 presentations using televised and
online solutions.
EDIT 670
Computer Maintenance and Help Desk
Covers technology support and remedies for the most common PC
malfunctions. Students will disassemble and reconstruct PCs in the
Academic Computing Classroom to gain familiarity with system
components. Also covers technical support and basic Help Desk
functions, including end-user support, strategies for local and
remote diagnosis of hardware and software problems, and policies
fair use and maintenance.
EDIT 675
Java for AP Computer Science Teachers
An intensive introduction to Java programming for secondary school
AP computer science teachers. Includes effective instructional
strategies covering the standard College BoardAB curriculum using
the AP Java subset.
EDIT 680
Adaptive Technologies
An introductory course to expose students to a variety of
technologies used by and with persons with exceptionalities.
Students will gain hands-on skills in designing technology-based
instructional materials for students with a wide range of
exceptionalities. A focus on Universal Design for Learning is at
the core of this course—with a goal of providing students
with the ability to adapt technology, instruction, and assessment
to meet a range of student needs. Exposure to adaptive and
assistive technologies, as well as state-of-the-art software and
hardware, will take place during the course. 3 credits
EDIT 685
Research Methods and Thesis
This course presents a systematic survey of research principles,
methods and practices in educational and learning technologies.
Content will focus on the role of research in acquiring and
disseminating information, methods of constructing hypotheses,
developing research designs and selecting procedures for
observation and measurement. Other topics include reviewing
evaluation studies, understanding different approaches to
educational research, analyzing data, and writing a research
proposal.
EDIT 690
Practicum
This course is a structured field experience in a public school.
The goals of the course are to facilitate the student’s
awareness of self, of school pupils, and of prospective teachers.
The course is an elective for other majors. The number of semester
hours taken will be determined with the student’s
advisor.
EDIT 810
Cyber Ethics and School Law
Examine the rights and responsibilities of teachers and students as
they interact in the world of technology. Course content includes:
privacy on the internet, spamming, protecting children, copyright
law, cryptography issues, causing personal harm through the
internet as well as harassment in cyberspace. Covers the effect of
the IDEA and ADA and other legislated mandates, including Title 17
– The Children’s Internet Protection Act on teachers in
the classroom. Issues of diversity (learning, cultural, linguistic,
gender, sex, etc.) in relation to the law, technology, and
classroom teaching are discussed and strategies of dealing with
these issues are developed. Students will demonstrate their ability
to use Lexis/Nexis as a resource and search tool.
EDIT 820
Administrative Computing Applications
Covers applications of computers in public school central and
district office operations, and independent schools. Topics include
budget and equipment management, payroll, grades, scheduling,
billing, school store, admissions, networks, development,
integrated and distance learning systems, project management,
distributed file management, and data warehousing. Use of decision
support systems and what-if analysis for strategic planning is also
addressed.
EDUC 591
Educational Software Evaluation
Students will study a wide range of software packages to determine
strong and weak points, and write evaluation reports. Media include
print, film, audio, video, multimedia, Web, traditional
shareware/freeware/software. Protocols developed by EPIE
(Educational Products Information Exchange) Institute will serve as
the basis for the evaluations. Issues of effective human/computer
interface design will also be explored using the GOMS task analysis
model.
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